Test Your Might #1: Roaring Synapses #1 - Introductions and Incompetences
by Rathe on Sunday, 27 February 2011
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The Game:
Frozen Synapse - "Bite-size, critically-acclaimed hardcore strategy with a striking sci-fi aesthetic" in the creators words; "one of the most incredibly tactical, yet beautifully simplistic battle of wits" in ours.
The Goal:
To ascend the game's global rankings leaderboard (top 10 for Indiana, top 100 for Rathe) and maybe even have some fun in the process.
Last week in my 3DS launch firing-line, I briefly mentioned Tesco’s attempt to lower their pre-order price before being matched almost instantly by Amazon. Amazon may as well have sent someone down to Tesco’s website maintenance department, sought out the man who made the change, kicked him in the balls, then killed his family, then spray-painted ‘EVERY LITTLE HELPS’ onto his car, which they trashed. Just to make absolutely sure they know whose number one.
Channel Zero #4: 'Second-Hand Nostalgia' and the Relativity of Gaming Opinions
by Rathe on Sunday, 13 February 2011
C'MON GUYS THIS IS WAY TOO HARD HOW DO I CHANGE GUNS ANYWAY AND HOW DO YOU EVEN HOLD THIS THING YOU NEED LIKE THREE HANDS LET'S JUST GO BACK TO DIDDY KONG RACING OR SOMETHING |
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Hmmm. Nope. Sorry. I need Graham Norton to convince me. |
In recent years the novel has dropped in my estimation, whilst I can not truthfully say I've not enjoyed many good novels, I find myself increasingly tasked to justify their space on my bookshelf. The novel seems so often to reside in the bad lands between the short story and poetry —and on an entirely separate axis to non fiction; large ponderous books that lack sufficient information or entertainment value to justify this great bulk.
As you may have noticed TCFTD now has a twitter, admittedly a slightly inactive one, onwards and upwards dear readers.
Advance Wars at its simplest is an abstraction; an 'ideal war': it is no war you have ever seen, but it is in its own way deeply reminiscent of any modern war. However its almost geometric simplicity and focus on the superiority of attack brings to mind the 'ideal war' not of Clausewitz himself—who oft stressed the superiority of defense — but the Clausewitz many late Prussian and early German strategists imagined and assumed to exist.
'Gangsta Gangsta' - N.W.A. - Confused Young White Man Critiques Mid-to-Late 80s' Rap Music Narratives #1
by Rathe
Being a young British male, I occasionally feel twinges of regret whenever I am reminded of how little I actually know about 80’s rap narrative. I feel left out when I overhear my friends' conversations about the “flow” of The Chronic, or the ‘phat rhymez’ of Illmatic. It’s a talent of my generation’s that I’ve missed out on, along with ‘your mum’ jokes and an encyclopaedic knowledge of each Britain’s Got Talent winner. However, there’s no time like the present, and I seek to rectify this.
Personally, I don't think 3D is much of a blessing for cinema - it's far more technologically advanced and impressive than it ever has been, granted, and it has renewed some interest in film as a medium that's been dying a slow, steady death. On the other hand, I very much feel 3D sullies the purity of a film. Its application has fallen into one of two categories: films that use the clarity of its visuals, CGI and 3D as their primary selling point (Avatar, which, incidentally, I am dedicating my life to avoiding); or cynical post-production cash-ins (Clash of the Titans, for example). Either way, given the choice, Joe Public is usually going to spend a few pounds more seeing the 3D version, so regardless of why the filmmakers chose to add 3D to their film, financial reasons are always going to be at least part of it. Then again, compare and contrast to the original era of 3D movies - at least looking back it felt like they were being more honest; that they and everyone else knew it was just a cheap gimmick to draw in the crowds.
But really, don't get me wrong - I'm not saying that 3D took anything away from the storytelling masterpiece that was 1953's Robot Monster. No sirree. |
The reasons it's being implemented are largely the same as why Hollywood has - the technology is better these days and can allow it, and just like the original DS and the Wii, it's going to be the hot new toy for 18 months, maybe two years, until it eventually gets drowned in wave after wave of cheap, novelty shovelware and decent first and second-party releases become increasingly sparse. It's the gaming industry's equivalent of Susan Boyle.
I have a poster of this boxart on my wall, actually. It makes me feel better whenever I hear about a particularly bad videogame, film, or natural disaster; knowing nothing else can be quite this miserably desperate. |
Another thing I realised was that the reason I disliked 3D films do not necessarily translate to the medium of games. I've never heard anyone clamour for a 3D remake of The Godfather, despite the fact it is generally considered one of, if not the, greatest films ever made - as cool as it may sound to see a depth-shifting 360-degree pan of Sonny getting riddled with bullets at the toll-booth, it would cheapen the experience. Great as a piece of visual splendor, but completely empty as a part the narrative.
Yet Ocarina of Time, generally considered one of, if not the, greatest videogame ever made, is going to become available within the 3DS' launch window and has the forums rabid with excitement and speculation. It's intangible - 3D feels more natural in a videogame (Virtual Boy notwithstanding). Perhaps because all the events are portrayed through computer-made characters we don't worry about the intangibles, like human actors in our favourite movies lending unique performances we can completely identify with - something games are still a long way from reaching, maybe. Even then, we'll have to wait and see - who knows what's going to be possible for storytelling in the 3DS' lifetime?
So, to finish in broadly simplistic terms, I feel infinitely more comfortable with 3D in my games than I ever will with my movies. Is that because there's less to ethically and aesthetically put at risk? Or is it just because I can turn it off at the flick of a slider?
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Not-Very-Fun Fact: Googling 'des lynam mario sunshine' returns this CBBC Newsround article as the first hit. Does anyone remember Newsround? Does it still run? Is it still terrible? |
Let's end with an advert from Japan, to make us feel better. No wonder Dragon Quest has such bloody miserable sales over there.
This is about the third or so blog I've started —and the first to be a collaborative effort between me and this other fella— the twist is, this one actually has some pretty good little critiques on: cinema, video games, music, books, and other twee little distractions humanity likes to think matter when pretending the world isn't a gigantic hunk of doomed coal. So stay around, we may actually have some posts and pictures and arguing.
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